matt_lorenzi wrote:Yikes, you guys are scaring me...
While I'm up to the reality that 3D is coming and here to stay, I'm wondering how much I want to delve into it. While I'd like to learn an interface, I can't see myself competing with some of what is out there.
I guess it also comes down to client needs.
I would imagine a maybe less detailed 3D rendering done in Illustrator would be more cost effective than something similar done in Cinema 4D. Also how easy would it be to do a cut-away in Cinema 4D?
I can see Illustrator still being well suited for infographics, as well edibility of paths is still a plus for me.
i see software as just different tools in my tool box, i just use whatever gets the job done. its a good idea to have a working knowlage of most of the tools that are out there, you never know what the next job will be.
3d is not the future, its here right now. my old colegues in the auto industry are no longer drawing line work in 2d, they are given the caddata and they then manualy explode and arrange the parts then simply render the data as a line work.
it has many advantages such as easy corrections, the same data can be animated, it can also be passed along to someone who will maybe make a high quality colour rendering for marketing. the indroduction of 3d has actualy helped the technical illustrator to have a broader range of work land on there desks.
whether something is easyer or quicker to produce in C4D or ilustrator is like compareing apples and oranges. typicaly though, if your doing a cutaway for a client they will provide you with the caddata. in that case you could knock out a photo-realistic rendering of an engine cutaway in 1 day, try doing that with illustrator
i was a purely 2d guy that started 3d as a hobby, but then ended up being a purely 3d guy
and as i am quite biased, give C4D a go, the Demo will let you save your work for 40 days, you might like it