User avatar
JamesProvost
Posts: 174
Joined: Mon Dec 14, 2009 8:03 pm
Location: Toronto, Canada
Contact: Website

Scientific Illustrator and Concept Artist at Oculus

Job description
Oculus Research is seeking a scientific illustrator and concept artist to work in the perception science group. The job entails supporting the research team in communicating their research by producing presentations and visualizations of diverse scientific concepts covering human perception across the senses. The role will also entail producing presentation materials for internal and external reports and documents.

Responsibilities
  • Create exceptional illustrations for a wide range of subjects
  • Brainstorm with researchers to create novel ways of visualizing difficult concepts 
  • Designing graphs of scientific data, flow charts, and organizational diagrams
  • Planning page layouts for illustrations
  • Providing cover designs for scientific publications
  • Developing three-dimensional models and images for
  • exhibits and presentations
  • Creating images and photos for web sites and interactive media
Requirements
Courses in basic art techniques, graphic design and photography
Education in graphic design, illustration, or related field
A portfolio of work will be required

Preferred
  • Experience in Unity and Unreal game engine
  • Knowledge of experimental psychology and human perception
Contact Philip Robinson at Philip.Robinson@Oculus.com

IreneMartinez
Posts: 1
Joined: Fri Sep 22, 2017 12:32 pm

Re: Scientific Illustrator and Concept Artist at Oculus

JamesProvost wrote:
Job description
Oculus Research is seeking a scientific illustrator and concept artist to work in the perception science group. The job entails supporting the research team in communicating their research by producing presentations and visualizations of diverse scientific concepts covering human perception across the senses. The role will also entail producing presentation materials for internal and external reports and documents.

Responsibilities
  • Create exceptional illustrations for a wide range of subjects
  • Brainstorm with researchers to create novel ways of visualizing difficult concepts 
  • Designing graphs of scientific data, flow charts, and organizational diagrams
  • Planning page layouts for illustrations
  • Providing cover designs for scientific publications
  • Developing three-dimensional models and images for
  • exhibits and presentations
  • Creating images and photos for web sites and interactive media
Requirements
Courses in basic art techniques, graphic design and photography
Education in graphic design, illustration, or related field
A portfolio of work will be required

Preferred
  • Experience in Unity and Unreal game engine
  • Knowledge of experimental psychology and human perception
Contact Philip Robinson at Philip.Robinson@Oculus.com
Hi, I know a lot of time has passed but is there any possibility the position is still open? I´ve send two letters to the email provided however there´s no reply. Thank you!

User avatar
JamesProvost
Posts: 174
Joined: Mon Dec 14, 2009 8:03 pm
Location: Toronto, Canada
Contact: Website

Re: Scientific Illustrator and Concept Artist at Oculus

IreneMartinez wrote: Hi, I know a lot of time has passed but is there any possibility the position is still open? I´ve send two letters to the email provided however there´s no reply.
I would assume the position has been filled.

User avatar
JamesProvost
Posts: 174
Joined: Mon Dec 14, 2009 8:03 pm
Location: Toronto, Canada
Contact: Website

Re: Technical Illustration Job Board

Rapid Displays in Union City, CA is looking for a Technical Writer/Illustrator.
Position Summary: The primary responsibility of the role is working with project managers and others to understand the process of display assembly and filter it into an accurate instruction sheet for our client’s use.

Specific responsibilities include:
  • Effectively interacting with project managers, teams, and Sales and Creative staff members to receive instruction and understand the process of assembling displays,
  • Translating the assembly process into effective instruction sheets fully illustrated for clients’ use,
  • Creating instruction sheets that visually communicate complicated systems/operations simply and effectively,
  • Juggling multiple projects in order to meet client deadlines, and
  • All other duties as assigned by Manager
Competencies:
  • Strong attention to detail with an aptitude for assembly of displays
  • Strong organization ability and time management skills
  • Responsive and meets deadlines
  • Ability to shift focus between multiple projects at once in a fast-paced work environment
  • Strong command of the English language (written and spoken)
  • Good interpersonal skills, team player and good communication skills
Experience & Qualifications:
  • Preferable to have at least two years’ experience with permanent display instruction sheets,
  • Has a strong academic background,
  • Proficiency in Adobe software, especially Illustrator, and Photoshop (CC preferred), InDesign a big plus,
  • Background in P.O.P is a plus and/or hands on experience in an assembly/building/construction type field
Contact Chris Carmody at cceltic@sbcglobal.net

User avatar
JamesProvost
Posts: 174
Joined: Mon Dec 14, 2009 8:03 pm
Location: Toronto, Canada
Contact: Website

Re: Technical Illustration Job Board

Nacar Design in Barcelona, Spain is hiring for Graphic Design/Infographics:
Graphic Designer / infographics
Job description

As a Graphic Designer for Nacar implant in-house in one our best accounts, you’ll create technical material, visuals for packaging, labels, infographics for touchscreens and other visual resources that build an engaged client audience.

Requirements
Experience: At least 2 years in a similar role with comparable goals and responsibilities.
Education: Bachelor’s degree in Graphic Design, or a similar field, preferred.
Skills: You must be an excellent designer, someone who understands how to visually communicate a message in a clear, concise, and compelling way. You must also understand the mechanics of an efficient, effective infographics. We require work samples to apply for this position.
Characteristics: This is an autonomous position, so you should be self-sufficient and self-motivated. You have to be able to graceful receive criticism and feedback about your work.
Apply at https://nacar.recruitee.com/o/graphic-d ... fographics

dougbran62
Posts: 3
Joined: Sun May 15, 2016 10:49 pm

Re: Technical Illustration Job Board

Hi everyone, this is my first time using the forum. I am a CAD specialist and mechanical designer with over 30 years of experience including 3D modeling and some simple 2D isometric experience. I will be getting my BA in Graphic Design next spring and I'm wanting to find a technical illustration job doing more than simple 2D isometric illustration, I'm wanting to get more into the illustrated/conceptual art field. Would anyone have any suggestions as to were to look for a job or how to get into this field?

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