…or technically a Design which protects the shape/form of a product rather than a apparatus or process. From way back in 1979, so you know someone was hunched over these with their Rapidograph for hours.
I scanned these 1st 2 out of my sons books from the library.
Dump truck from the book, Cutaway Trucks, illustrated by Simon Tegg and Graham White.
If anyone recognizes who these illustrators are let me know.
John Wundes develops scripts for Adobe Illustrator that range from practical to abstract.
SharpenCorners, DivideTextFrame and VaryHues have each saved me from tedium more than a few times, and I think the DeleteFluff action should run automatically on new documents.
Being into motorcycles and cars I’ve been a big fan of Jim Hatch for quite a few years.
He’s been a big inspiration for me and I’ve often sought his advice regarding my own illustration career.
Jim was kind enough to take the time to answer some of my questions and I’m thrilled to learn more about this extremely talented illustrator.
How long have you been an illustrator?
– I was first paid for my work in 1991 while still in college, so 18 years now.
Are you a freelancer, do you have your own business or do you work for a company?
– I built my own studio at my home in Santa Barbara, CA
Software of choice?
– I am on a Mac using Photoshop and Illustrator on a 30″ Apple monitor and use a Wacom tablet.
Any advice for illustrators just starting out?
– I feel like I am still starting out compared to the people I admire like Kevin Hulsey, David Kimble and Tony Matthews. I think everyone’s experience is unique but hard work, tons of practice and a true passion for Illustration should translate into results over time. For me the traditional drawing skills & theory I learned early in my career using ellipse templates, proper perspective and subtle line weight techniques have proved invaluable and form the basis for everything I do. I see many people coming up that don’t understand what they are drawing and just draw shapes and hope it works out.
Check out the rest of his work on his site, Jim Hatch Illustration
Hello, welcome to TI.org. After a ton of searching for a website or forums dedicated to Technical Illustration I realized, to the best of my knowledge, that there was a serious lack of content out there. At most you usually find a post or 2 about how to draw in isometric or a random interview with Kevin Hulsey. I mean we don’t even have our own magazine! I know we are a pretty small, niche group but there are enough of us out there to justify creating a new site where we can all exchange ideas, tips, network with each other and hopefully get and give inspiration along the way.
I got a hold of James about my idea for a site and he just happened to be thinking the same thing and he moved ahead full steam to get this site going, so thanks James. We also welcome contributions from anyone, so if you have an idea or suggestion for the site, leave it in the comments or send an email to email@example.com.
Please keep checking back in as we will be updating it often.
Thanks and I hope you will enjoy the site.
This seems like a good place to start: Subscribe to the TechnicalIllustrators.org RSS feed!
This video condenses a huge amount of information and communicates it simply and clearly. It’s well organized, edited down to the essentials and uses plain language & uncomplicated graphics.
“Technical illustrators create highly accurate renderings of machinery, instruments, scientific subjects… technology, cartography, or virtually any subject that requires precision interpretation…to achieve the most explicit and accurate visualization of the subject or information.”
—Graphic Artists Guild Handbook: Pricing & Ethical Guidelines, 11th Edition. pp. 196-197.
TechnicalIllustrators.org is a blog & community for technical illustrators, by technical illustrators, to share references, resources, techniques, tips, tricks and to showcase portfolios.