General Motors Media Portal

Corvette Cutaway Illustration by David Kimble

Corvette Cutaway Illustration by David Kimble © Copyright General Motors

Davvi wrote in to tell me about this somewhat hidden collection of technical illustrations and photography of the Chevy Volt. Very cool stuff, hopefully that link doesn’t disappear!

From there I found my way to GM’s excellent media portal which provides official content and high resolution images for news and editorial outlets. Digging around in the photo section yielded some awesome finds like the huge David Kimble airbrushed cutaway illustration above. Try searching for illustration, cutaway, and rendering, you’ll love what you find!

Know of any other manufacturers with public media portals? Let us know in the comments!

Shooting On-Angle Photos

Shooting On-Angle Reference Photos

Often the most difficult and time consuming part of technical illustration is finding good reference material. While the internet serves up a limitless selection of images, finding one at an appropriate size, fidelity, viewing angle, and unambiguous copyright status, can be next to impossible.

Sometimes it’s much quicker to simply step away from your desk and go snap a photo of whatever you need. Of course, this isn’t practical if you’re drawing a submarine or a satellite, but it can help if you’re trying to fill a scene with commonplace objects.

Where it gets tricky is matching your photo reference up to the rest of the drawing. We’ve all seen drawings badly traced and assembled together from photos taken at different angles. We can recognize this because we understand perspective. So let’s apply that understanding when shooting our own photos.

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Inspiration: Todd McLellan

Photography by Todd McLelland

Photographer Todd McLellan takes breathtaking shots of everyday mechanical objects disassembled & painstakingly organized—and then presumably tossed into the air. Take a peak under Projects > Classic Motorcycles while you’re at it!

(via BoingBoing)

Auto Show Eyecandy

Most people go to auto shows to see the latest bunch of cars they’ll never be able to afford. I go for things like this:

Bugatti Veyron - Máté Petrány

Bugatti Veyron - Máté Petrány

That’s a Bugatti Veyron stripped of it’s panels, and displayed in all it’s glory.

To me, displays like this are the best part of auto shows: the exploded and animated engine, the gutted drive train, the new Mustang that’s been cut in half  so that you can walk between it.  Seeing into everyday objects and learning how they work has always fascinated me.

I’ve also found that auto shows are a great opportunity for photo reference. Not only may you find a gem like this, but you can also observe all the various textures on the car under ideal lighting conditions.

You can see the rest of the pictures over at Jalopnik, here.

The Coolest Things Already Exist – Concept Art Inspiration

Concept art is  a very closely related profession to technical illustration. Concept artists are responsible for designing vehicles, props and environments mainly for the entertainment industry, including film, television and video games. These designs require a high degree of precision, and an amazing grasp of three-dimensionality since their designs will be manufactured either to scale, fullsize or in 3D. The designs often reference actual vehicles, objects or environments to imbue a sense of near-reality. In fact, a rule of thumb is 70% reality, 30% fantasy.

Soviet Ground-Effects Tank

Soviet Ground-Effects Tank

Sometimes, though, that formula can be 100% reality.

Pictured is a Soviet-built cold war era “ground effects” tank. These things were like proto-hovercraft. They would be pushed along by jet turbines and use airfoils to force a pocket of air underneath the craft. This would allow the vehicle to hover above water (and potentially land), move with very little friction — and as an added bonus, be undetectable by radar.

Soviet Ground-Effects Tank

Soviet Ground-Effects Tank

Where do you find inspiration for your concept designs? Let us know in the comments.

Source (via Boing Boing)

Exploded Photography by Adam Voorhes

Adam Voorhes - Exploded phone

Adam Voorhes - Exploded phone

Adam Voorhes has an interesting photo set on his portfolio website. He’s taken some everyday (and a few not-so-everyday) items, disassembled them, and arranged them like exploded drawings.

You can find the rest of the images on his site, here.

Reference This

Creating and maintaining a library of reference images is a very valuable resource for a Technical Illustrator.

Auto Show Inspiration

Auto Show Inspiration

Last weekend I had a great opportunity to spend some time photographing and sketching new reference materials for a library of images that I have created. I attended the 2010 Canadian International Auto Show in Toronto, which is still running until February 21st. I also went out to see the Body Worlds Exhibit at the Ontario Science Centre which hosted a sketch night, allowing artists to draw the numerous pieces on display.

Both were extremely different types of shows, however both related to the work that I do as a technical illustrator – specifically from a reference-building standpoint.

At the Auto Show I was able to take 350+ images of all types of vehicles.  However, at Body Worlds all I could create for new reference were drawings that I did there, and it allowed me to view the subject matter closer than I would if I just snapped a photo.  Photos and drawings are great reference resources!

There are many great benefits to creating and maintaining one’s own reference library:

  • It makes you get out and explore new technologies, gathering information and becoming knowledgeable in many fields where you may not already have much knowledge.
  • It provides inspiration for future pieces of work, whether for personal promotional pieces or for client directed illustrations.
  • You set up an easily accessible resource base for yourself that is all your own.
  • Great high-res reference photos of technologies can be more valuable that lo-res reference viewed online or images supplied to you by clients, as you also decide what vantage point the photos are taken at.  This is extremely advantageous when dealing with major detailed pieces.
  • Seeing something up close and personal always helps us understand the components better.

I always believe that the best reference material is the actual thing, but when you can’t get it, controlling your own reference photography is the next best alternative.

Do you keep a reference file? What do you include and how do you organize it? Let us know in the comments!