Jim Hatch recently completed this great project for Volkswagen, featuring finely detailed and rendered cutaway illustrations of their entire vehicle lineup. After the break, he shares some insight on working on a project of this scale, some process work, and lots of beautiful final illustrations.
This is a huge project. How long did it take?
First I would like to say assignments like this are fairly rare and I feel fortunate I was part of this very creative ad campaign with a terrific agency team [Red Urban]. The job took just over 4 months.
What hardware & software did you use?
I use Photoshop CS6 on a Mac tower with 32GB of Ram with a Wacom Intuos tablet on a 30″ Mac monitor. I use PS to draw all my paths but I will occasionally bring the paths over to illustrator when I need more line control. The illustrations were large, at 43″ x 17″ @ 300dpi, 185MB/7G, running max layers really pushed my mac to the limit and sometimes over.
How did you create the illustrations? What reference material did you work from?
The job started out with photos and progressed into some very nice CAD (reference) but in image only, no useable paths were available. On a lot of the interior spaces little was available other than press photos so I had to construct a bit. I created all the cars and spots while another artist created the cool backgrounds on the posters.
What part of this project did you enjoy most?
Once you get into the zone and start delivering the art that is the part I love. I really enjoyed the painting portion especially the metals that I created for this job.
What challenges did you face?
The biggest challenge was the huge amount of work due each week, starting with line art of every aspect. In fact I had to reach out to friend and fellow contributor Clint Ford who stepped in supplying absolutely fantastic line work in Illustrator on many elements. Once I nailed down a rendering look I used that as a guide and it worked out very well.