Choosing a Niche

Technical Illustration by James Provost

Flaunt My Design interviewed me about specializing as a creative freelancer. Here’s an excerpt:

There are many reasons to specialize as a creative freelancer: Clients trust experts, word of mouth works better, and your marketing becomes more straightforward. For your inspiration, and to give you a little push to specialize, I interview graphic designers, illustrators and web designers who already have chosen their niche.

What’s your niche?

I specialize in technical illustration, the visual communication of technical information. I work with magazines, advertising firms and corporations with projects in the automotive, aerospace, architecture, engineering, energy, science and robotics fields.

How did you originally break into technical illustration?

My first job in technical illustration was an internship with Toronto’s Transit Commission where I produced instructional illustrations for their training department. During my final year of school I started receiving freelance work which enabled me to continue freelancing fulltime after graduation.

Nowadays, how do you find new clients in this niche?

My marketing strategy is simply to do the best work I can and get it in front of the right people by sharing it as widely as possible online. Personal projects, where I’m pursuing my curiosity or exploring new techniques, tend to get the best response and bring in the kind of work I like to do.

What advice would you give a fellow illustrator/graphic designer about to choose a niche?

Be the best at what you do. Define your niche narrowly enough that you are among the best providers of your specific service. This may limit your job prospects, but clients who need your specific service will find you, and you will be prepared to provide exactly what they’re looking for.

You should compete on quality, not price. In a global economy you will lose a price war. But if you provide the highest quality service to your niche, they will receive the best value for their money and keep coming back to you.

Read the full interview.

 

Who Stole My Pictures?

Reverse Image Searching with TinEye

I’ve mentioned TinEye in passing before, for protecting your images and your reputation online. TinEye is a reverse image search, meaning you upload or link to an image, and it finds all the places the same image appears online.

Using TinEye periodically on images in your online portfolio can help you find unauthorized usage of your images on other sites. The best course of action from there is up to your discretion—you could ask for a credit line and a link to your site, request they remove the image, demand payment, or file a DMCA Takedown.

But uploading or linking each image from your site to TinEye is tedious and time consuming. And TinEye’s database hasn’t indexed every image on the web (“only” 2.18 billion) which means it might not find all cases of infringement. For a more exhaustive search you’d have to repeat the process on Google Images, the Russian search engine Yandex and the Chinese search engine Baidu.

Instead, you can use browser plugins/extensions such as Who Stole My Pictures for Firefox and RevEye for Chrome to search all of these engines at once. Simply right click on the image and select Search All In Tabs (or something similar). A tab will open to each site showing the results.

Thanks to my pal Chad for the tip!

How do you protect your images online, and how do you deal with infringers? Let me know your opinions in the comments!

The Business of Freelancing Creative

Peter Beach, a technical illustrator with over 25 years of freelance experience, wrote in to share his blog The Business of Freelancing Creative. There Peter has a wealth of wisdom, including his 21 Practical Tips to a successful illustration career, and candid essays on finding your niche, work-for-hire, copyright, pricing and stock illustration.

I’ve only started reading through, but it’s already proving to be a valuable resource for those considering a career of freelance and seasoned professionals alike.

If you have a site or resource to share, please visit the Suggest page.

A Cautionary Tale

Bill Mayer, a seasoned veteran illustrator, recently shared this cautionary tale. Innocently enough, he took on a cover illustration for an alternative weekly magazine with a very low budget because he loved the subject matter and thought that being an award-winning professional would earn him some creative freedom. Instead his best concepts were thrown out and his final illustration was micromanaged by the magazine’s advertisers. Then he was tarred and feathered by his peers for ever taking on the job.

Steve Brodner summed the whole thing up best:

One more thing I tell my students: if [clients] pay you like shit, they treat you like shit.

It might be a good time to review our tips on pricing technical illustration.

Have a similar horror story? Let us know if you can relate in the comments.

Twitter for Technical Illustrators

Twitter for Technical Illustrators

Greg Maxson, freelance technical illustrator and co-author of The Complete Technical Illustrator, recently wrote to share his experiences using Twitter as a marketing tool:

I saw Twitter as a sales tool with an immediate and pointed delivery, to be aimed at current and prospective clients. Free, direct, and uncluttered advertising to an audience with a common interest.

Using Twitter he reconnected with Popular Science magazine, a client he worked with regularly between 1994 and 2001. He had tried with hard-copy promos, emails and even voicemails with little response. Then he started following @PopSciGuy, art director Matthew Cokeley:

Each morning Matt would Tweet, “Morning tweeps! Let’s get to work!” After following PopSciGuy on Twitter for a few weeks, I decided to make a bold move. While having lunch at a local restaurant, I replied to one of these morning salutations with “Matt, put me to work in the next issue!”

Now, I certainly wouldn’t recommend this approach to everyone! But my gut told me that this direct, outside-the-norm tactic might just garner a favorable response from the A.D. of a leading science and technology magazine. This approach was destined to go either of two ways: bold, yet smart or, the dumbest move ever.

…and it worked—within two hours, Matthew got in touch with a project for Greg.

For those of you on the fence about it, this is what Twitter is for; Connecting with people with shared interests & goals, in a casual, personable way.

To get you started, you should follow Greg @gregdraws, the hilarious Matthew Cokeley @PopSciGuy, me @jamesprovost, the TechnicalIllustrators.org feed @technicilly and everyone on the the Technical Illustrators list!

 

Richard Chasemore

Jango Fett

Traditionally painted cross-section of a space ship from Star Wars Episode II

There are many unique forms of technical illustration out there.  Some illustrators from time to time get to expand the realm of technical illustration by depicting not only what exists in our real world and what makes it work, but get the opportunity to reveal the inner workings of fictional vehicles and worlds.

Richard Chasemore has worked for various clients throughout the years producing detailed work and is well known for his works featured in DK publishing and Lucas Books’ Star Wars: Complete Cross Sections and Star Wars: Complete Locations.  I recently had the opportunity to ask him a few questions:

What is your background? What inspired/got you into the field of technical illustration?

I did a four year course in technical illustration at Bournemouth and Poole College of Art and Design.  I came across the course quite by accident when I jumped on a school bus that took me to the Art College and when I saw the technical illustration department I just said to myself that’s what I want to do.

How did you start working for DK publishing? What were some of the projects that you did for them?

I was working on the See Inside series of books for DK when Hans started work on the Star Wars Project and I was brought in to help out.

What led you to produce the Star Wars Complete Locations and Complete Cross Sections books as well as  later works for Indiana Jones?  What was it like working for Lucas?

The locations books were incredibly hard work, but great fun as was the Indiana Jones arts.  Everyone at Lucas Films were amazingly kind to us, letting Hans and I work in the art department alongside their amazing artists.  We did meet Mr. Lucas and he was a really nice guy.

What is your process like?

Starting with very simple pencil works, building up to a complicated finished pencil which is then inked and painted in gouache.

What was your favorite thing you’ve worked on or best experience you’ve had so far as a technical illustrator?

I am working on Incredible Cross Sections Clone Wars at the moment which is all done in 3D and is looking amazing.

Any advice to technical illustrators just starting out?

Just keep working, day and night!

Richard’s work can be found at RichardChasemore.co.uk

Technical Illustration: Techniques and Applications

Technical Illustration: Techniques and Applications by John A. Dennison and Charles D. Johnson

Technical Illustration: Techniques and Applications

Marc Gellen was looking for recommendations for books on technical illustration on Twitter, but ended up providing me with the recommendations. Fortunately, all three books he suggested were available from my local library. I thought I’d give them a brief review here for the benefit of anyone whose public (or private) library might be lacking on the subject.

Read More

2010 Graphic Artist’s Guild Handbook

2010 Graphic Artist's Guild Handbook

The 13th edition of The Graphic Artist’s Guild Handbook of Pricing and Ethical Guidelines is now available [Amazon]. The 2010 edition includes an updated pricing survey, legal information and sample forms & contracts. As in previous versions, there is a section dedicated to standard trade practices and rates for technical illustration.

If this book isn’t on your shelf now is a great time to get it. If your copy, like mine, is out of date it might be time to update.

Illustration Podcasts

Illustration Podcasts

Sometimes freelancing can be like solitary confinement. Big projects, tight deadlines, (and if you’re in the Pacific Northwest, terrible weather) can all keep you locked up in the home studio. To ward off cabin fever I like to listen to a small selection of podcasts, some illustration-related, some business-related and others general interest to stay current with the rest of the world.

Sadly, I haven’t found a technical illustration podcast, but here’s my playlist:

Illustration Related:

Escape From Illustration Island: The Podcast
In-depth interviews with illustrators, artists’ representatives and art directors. Companion to Escape From Illustration Island, a resource portal and illustration community.

Big Illustration Party Time
A conversational podcast about the ins and outs of freelance illustration and cartooning.

Hawk and Squirrel
A brand new podcast searching for its voice. As manic and entertaining as its hosts (and friends of mine), Chad Covino, Juan Solon and Nimit Malavia.

Freelance and Business Related:

Freelance Radio
Official podcast of FreelanceSwitch.com covering work and life issues of freelancers.

General Interest:

The Monocle Weekly
A mix of discussions, interviews and field reports on world events and culture.

Stuff You Should Know
Official podcast of HowStuffWorks.com, explains how everyday things and not-so-everyday things work.

Have any podcasts to recommend, illustration-related or otherwise? Let us know in the comments!